﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace PuzzleCoop
{
    class EmptySlot : Slot
    {
        public EmptySlot(Point coord)
            : base(GameScreenManager.Load<Texture2D>("Images\\Board\\PA\\emptyslot"),
                   GameScreenManager.Load<Texture2D>("Images\\Board\\PE\\emptyslot"), coord)
        {
        }
    }
}
